

Perhaps a bit unintuitive for new players, but not too difficult to understand once you know about it. Grenade Launcher) also doesn’t stack with Damage Bonus – either the weapon uses explosions - and is affected by Explosives Bonus - or it doesn’t, and is affected by Damage Bonus. “Explosives Bonus”, which affects things that go boom (e.g. Those weapons have their own bonuses, and having both will not make those weapons deal more damage. The rather confusing mish-mash of damage bonuses which Sarge has.Ī quick note regarding the “Damage Bonus” trait: this does not apply to specialist weapons like the Vindicator and Autogun. For example, Jaeger’s high Explosives Bonus gives him three trip mines per charge when most characters get one (Sarge and Crash get two), and Bastille will make all Adrenaline used last ~60% longer if present in the squad. Some of the differences between characters are minor, while others can make a noticeable difference with your loadout choices.

In addition to there being 4 classes, each class also has two character choices.
